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+3
tmtktchp
Maxxxx
bozoleclown
7 participants

    Bad company 2

    Maxxxx
    Maxxxx


    Messages : 369
    Localisation : Paris 10e

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Maxxxx Ven 18 Juin - 20:53

    Ben c'est pas trop tôt...ou pas...!
    tmtktchp
    tmtktchp


    Messages : 178
    Localisation : Toulouse

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par tmtktchp Lun 28 Juin - 17:59

    le patch sort aujourd'hui
    Maxxxx
    Maxxxx


    Messages : 369
    Localisation : Paris 10e

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Maxxxx Lun 28 Juin - 18:28

    C'est sûr cette fois ? clown
    Rody
    Rody


    Messages : 310

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Rody Lun 28 Juin - 22:29

    Le patch est toujours en phase de test (QA), on est pas prêt de pouvoir cutter tomato dans le dos ^^
    tmtktchp
    tmtktchp


    Messages : 178
    Localisation : Toulouse

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par tmtktchp Lun 28 Juin - 23:52

    le patch sort mercredi
    Maxxxx
    Maxxxx


    Messages : 369
    Localisation : Paris 10e

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Maxxxx Mar 29 Juin - 0:16

    On ne te croit plus... albino
    Fevle
    Fevle


    Messages : 211

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Fevle Mar 29 Juin - 11:02

    comme m'a dit Rody y a pas longtemps, "gaffe y a un queutard dans notre base" Shocked
    Chateau_Dur
    Chateau_Dur


    Messages : 334

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Chateau_Dur Mar 29 Juin - 12:12

    ils ont réglé le problème de la méga mitrailleuse du médic au fait?
    Maxxxx
    Maxxxx


    Messages : 369
    Localisation : Paris 10e

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Maxxxx Mar 29 Juin - 12:25

    Ouai !
    Chateau_Dur
    Chateau_Dur


    Messages : 334

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Chateau_Dur Mar 29 Juin - 12:38

    ok, donc maintenant personne ne joue plus medic jimagine...
    Maxxxx
    Maxxxx


    Messages : 369
    Localisation : Paris 10e

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Maxxxx Mar 29 Juin - 12:39

    Ouai, d'ailleurs ils ont supprimé cette classe, elle ne servait à rien.
    Rody
    Rody


    Messages : 310

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Rody Mar 29 Juin - 14:01

    Fevle a écrit:comme m'a dit Rody y a pas longtemps, "gaffe y a un queutard dans notre base" Shocked

    J'étais fatigué Razz
    bozoleclown
    bozoleclown


    Messages : 387

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par bozoleclown Mar 29 Juin - 15:38

    900M le patch parait il cyclops
    Maxxxx
    Maxxxx


    Messages : 369
    Localisation : Paris 10e

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Maxxxx Mar 29 Juin - 15:47

    Source ?

    890mo pas 900 !

    Changelog:

    Server - Some potential sources for lag/rubberbanding have been eliminated
    Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
    Server - Log file for server admins: all remote admin interface commands/events are logged
    Server - Log file for server admins: major server events + all chat messages are logged
    Server - Idle kick is controllable
    Server - Profanity filter can be disabled
    Server - Teamkill-kick system is controllable
    Server - Ticket counts and bleed rate are controllable per-level
    Server - Infantry only mode available per-level
    Server - Initial spawn delay and respawn delay are adjustable
    Server - Server description can be up to 400 characters, and use "|" for line breaks
    Server - Banlist can contain up to 10.000 entries
    Server - reduced latency in packet handling

    Admin Interface - fixed the player.onKill spam that occasionally happened
    Admin Interface - ensured that player.onJoin events always report the player name
    Admin Interface - events triggered when people spawn
    Admin Interface - much more info on kills
    Admin Interface - detailed stats are reported at end-of-round

    Gameplay - Various minor level bugfixes
    Gameplay - Helicopter handling has been tweaked
    Gameplay - Weapon tweaks have been implemented based on PC public feedback
    Gameplay - Tracer dart gun speed has been changed from 300 m/s to 200 m/s
    Gameplay - Fixed technical hang when a crate was armed outside of the combat area
    Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
    Gameplay - Countermeasures can be fired when driving a helicopter
    Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
    Gameplay - Advanced Spotting scope works better
    Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
    Gameplay - Hit box for moving targets expands based on the speed of the targets movement
    Gameplay - G36 now has crosshair when in Hardcore mode

    Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
    Server Browser – Added support for retrieving update progress
    Server Browser - Now refreshes information
    Server Browser - Join queue system when attempting to join a full server
    Server Browser - All settings are automatically saved between sessions
    Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well

    Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
    Client - Fixed some crashes
    Client - Toggle/hold crouch is user controllable
    Client - Toggle/hold zoom is user controllable
    Client - Vsync bugfixed for DX10/DX11
    Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
    Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen
    Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
    Client - Improved Play Now functionality
    Client - Removed K/D ratio and Skill Level filters in the leaderboards
    Client - Any points you get while being dead will be added to your score
    Client - Reduced negative mouse acceleration
    Client - Increased health on the Cobra to match other vehicles
    Client - More informative disconnection/kick reasons
    Client - Support for Map Packs so PC gets future VIP maps at the same time as consoles
    Rody
    Rody


    Messages : 310

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Rody Mar 29 Juin - 16:55

    C'est quand même pas la folie les changements vu la taille du patch et le temps pour le pondre ...
    Maxxxx
    Maxxxx


    Messages : 369
    Localisation : Paris 10e

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Maxxxx Mar 29 Juin - 18:49

    Le patch sera dispo à 6h du mat, heure française..
    Fevle
    Fevle


    Messages : 211

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Fevle Mar 29 Juin - 19:04

    enfin !
    bozoleclown
    bozoleclown


    Messages : 387

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par bozoleclown Mer 30 Juin - 8:36

    mise a jour dispo effectivement cyclops
    tmtktchp
    tmtktchp


    Messages : 178
    Localisation : Toulouse

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par tmtktchp Mer 30 Juin - 20:56

    ayé c'est fait, je suis à jour depuis 9h ce matin.
    Maxxxx
    Maxxxx


    Messages : 369
    Localisation : Paris 10e

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Maxxxx Mer 30 Juin - 21:06

    En cours, c'est quasiment fini.
    Fevle
    Fevle


    Messages : 211

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Fevle Jeu 1 Juil - 11:38

    A jour !
    Rody
    Rody


    Messages : 310

    Bad company 2 - Page 2 Empty Re: Bad company 2

    Message par Rody Jeu 1 Juil - 12:22

    Il était temps ^^

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    Bad company 2 - Page 2 Empty Re: Bad company 2

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      La date/heure actuelle est Lun 13 Mai - 3:43